A life poorly lived
I played some Star Fox Adventures today. About five hours worth, to be exact. I hadn’t played the game since the weekend I bought it and subsequently played through it, back in 2002. The game is still graphically very impressive and proof positive that the last console generation ended too early. Anyway, I wanted to write about Star Fox Adventures being indicative of Nintendo 64-era Rareware as a whole and a symbol for the relationship between Nintendo and the British developer. I had also planned to categorize the various widgets and wingdings players collect along the way. I still can, I guess.
As you can imagine, the game wasn’t holding my attention. I would play for a while, take a break to take a shower or look up Japanese Beast Wars Neo characters on Wikipedia, and then play a little more. I’d just pause the game and leave it running, never bothering to turn the GameCube off or actually save my progress. Imagine my surprise when I returned from one such diversion to find that the game had returned to the title screen. With no explanation in sight, I’ll just take this as a sign from the almighty.
Star Fox Adventures isn’t a good game. I’ve collected enough pukpuk eggs, bafomdads, and blue grubtubs to last a lifetime. Actually, now that I’m thinking about all the mean things I could say about this (five-year-old) game (that nobody would care about), I might just go ahead and write my Star Fox Adventures update anyway. This update basically would have served as an excuse to post the following picture regardless of whether or not my game ate itself.
Never one to wallow long in defeat, I quickly moved on to equally productive activities:


I take full responsibility for Game Fuel. I love it.
Citrus flavor my ass Jeremey “red dick” Hahn.
Comment by Piyonugget — September 22 [2007] @ 1:42 AM
After this post is when the fun officially begins.
Comment by vector_black — September 22 [2007] @ 8:50 AM
Today, we use the Internet for good.
Comment by wedge55 — September 22 [2007] @ 9:04 AM