The DORK Club

August 3 [2009]

The Machines Win: The Matrix Online Shuts Down

Filed under: :-(,Games (Video),MMO,Video — Travis Trekell @ 7:57am


The Matrix Online has finally joined Morpheus in the great beyond, joining the very short but always expanding list of commercially-released MMOs that have closed up shop.

Check out Giant Bomb‘s 1-hour long video of the end of the world above, and if you find yourself with an extra five hours of your life to waste, you could do worse than skimming through the other videos of Giant Bomb’s time spent with the game. It all starts out very silly and funny and ends up being genuinely sincere and depressing before the end.

The Matrix Online: Not Like This – Part 01
The Matrix Online: Not Like This – Part 02
The Matrix Online: Not Like This – Part 03
The Matrix Online: Not Like This – Part 04



April 7 [2008]

Video: Red vs Blue seriously returns to Halo

Filed under: Halo 3,Video — Travis Trekell @ 10:08am

Rooster Teeth Productions, the talent machinima team behind Red vs. Blue and The Strangerhood have returned to Halo (specifically Halo 3) with a new Red vs. Blue project titled Red vs. Blue: Reconstruction.

Reconstruction doesn’t focus on the same oddball group of Spartans (plus one talking tank) who stared in the original web series. In fact, fans expecting the same goofy shenanigans and wall-to-wall humor are in for a shock: Reconstruction is a darkly serious teaser to what promises to be an equally dark and equally serious series.

The Rooster Teeth boys undoubtedly have the skill to pull to this off, but I can’t help but question why this new Halo project still features the Red vs. Blue title.

RVB: Reconstruction [Rooster Teeth Productions via Gaming Today]



April 3 [2008]

Video: Hour-long Warhammer Online presentation

Filed under: EA Mythic,MMO,Video,Warhammer Online — Travis Trekell @ 7:33pm

Some kind soul recorded a presentation given by Jeff Hickman and Josh Drescher, two of Warhammer Online’s producers, from the recent WAR Paris Press Event and put it online for the rest of us. The video clocks in at just over an hour in length, but Jeff and Josh remain funny and engaging from start to finish, and highlight the ways in which WAR differentiates itself from the WoWs of the world, making it required viewing for anyone even remotely interested in the upcoming MMO.

After a brief description of some of the classes available to the elves and dark elves – Warhammer online features six different races, each with four unique classes – the producers began an in-depth explanation of Warhammer Online’s clever living capitol city mechanic. As players of any given race grow, level up, and accomplish deeds throughout the world, their capitol city will grow and level with them. New areas, quests, vendors, and even dungeons are automatically added to the cities to keep pace with its evolving populace.

Of particular note are player monuments, statues depicting players who have contributed the most to the ongoing realm versus realm (RvR) campaign. Everything in the capitol cities serves a purpose for those that call them home, but also serve as targets for any invaders. Besides serving as fabulous ego boosts and cool reminders of in-game history, these player monuments can also be desecrated by invading players, who can capture the statues’ heads as trophies of their own accomplishments.

This back-and-forth, RvR gameplay is a real focal point for Warhammer Online. Depending on their race, each player fights either for the forces of Order or Destruction, and EA Mythic wants players focusing on the success and well-being of their realm rather than their own personal advancement. All aspects of the game, from small PvP skirmishes and PvE encounters to full-on raids feed this RvR campaign. The game is all about “taking what the enemy has and making it your own.”

The most direct means of bringing glory to your realm is through confrontation with your enemy, and Warhammer Online promises to provide plenty of variety in that regard. The most basic and easily accessible form of RvR combat are scenarios, instanced battles between even teams that should last about 15 minutes—think World of Warcraft’s battlegrounds. Players can also expect to run into enemy players in the open world, and EA Mythic has placed capturable objectives throughout the world to act as the focal point for these incidental skirmishes. Defeating enemy players in scenarios or in the world of WAR not only benefits you personally, but also furthers the cause of your realm.

warhammer online seige

Players will also be able to participate in epic, large scale battles against opposing realms through keep battles and city invasions. Keeps are large castles dotting the landscape that give dominion over the surrounding land to anyone fortunate enough to hold them. Wrestling keeps from enemy control and invading their cities both require siege weapons, and each race has their own arsenal of siege engines ranging from battering rams, orcapults, and even giant trolls. Should your realm manage to invade an opposing realm’s capitol city, not only do you gain access to the city itself, but you also open up special PvE encounters against the leaders of your enemy’s realm.

Ultimately, both PvE and RvR players need one another in order to access the upper tiers of content for either playstyle. RvR players need PvE players to build up the capitol cities and complete public quests – cooperative zone-wide quests that offer special rewards – to boost the strength of their realm. At the same time, PvE players need the hardcore RvR players to invade enemy keeps and cities and unlock new PvE content. It’ll be interesting to see if EA is really able to cater to both types of players without alienating either.

The video also covers Warhammer Online’s living guilds, which level up over time and have in-game calendars and news feeds, as well as the Tome of Knowledge, an extremely clever metagame feature that tracks your character’s personal history with the game. Jeff and Josh cover a great deal of content in relatively little time, and while they may not provide a tremendous amount of depth on any one subject, it’s clear Warhammer Online is a feature-rich game that may actually put a chink in World of Warcraft’s seemingly unchinkable armor.


War in Paris – Präsentation
[Trailerwelten via NeoGAF]

Video: Halo 3 Legendary Map Pack ‘Darkness’ trailer

Filed under: DLC,Halo 3,Video — Travis Trekell @ 1:46pm

Microsoft has a new trailer available on Xbox Live to get everyone good n’ hyped for the upcoming Halo 3 Legendary Map Pack. Seeings as how none of us are using Xbox Live to access this page, however, let’s enjoy this embedded GameVideos copy of the trailer instead.

Players eager to try out the new Halo 3 maps – Avalanche, Blackout, and Ghost Town – will need to keep waiting until April 15. Just keep replaying the trailer until then.

Halo 3 Legendary Map Pack Trailer: Darkness [Major Nelson]

April 2 [2008]

Video: Yahtzee tries to cut down on the gay jokes while reviewing Army of Two, fails

Filed under: 8-o/8====D,Electronic Arts,Video,Zero Punctuation — Travis Trekell @ 10:39am

The Escapist’s Ben “Yahtzee” Croshaw tries his best not to focus on Army of Two’s homosexual overtones and tasteless “ripped from the headlines” narrative, instead directing this hatred towards the game’s many bugs and broken gameplay. And while he does a good enough job of pointing out just how inept EA’s QA department is, it just wouldn’t be a Zero Punctuation review without wall-to-wall gay jokes.

Zero Punctuation: Army of Two
[The Escapist]

April 1 [2008]

April Fools: Video: The Legend of Zelda movie trailer

Filed under: April Fools,The Legend of Zelda,Video — Travis Trekell @ 11:48am

IGN has an exclusive first look at the trailer for the Legend of Zelda movie. If you’re allergic to blurry YouTube videos, be sure to head over to their site to view the trailer in glorious “high definition.” Here’s hoping IGN’s staff not knowing what HD means is the real April Fool’s Day joke here.

It looks like the upcoming movie will be based on fan-favorite Ocarina of Time, featuring all the time traveling, Hero of Time nonsense fans love. Message boards are no doubt already aflame over the choice to use a more traditional brown-haired Link over a newer blond model. At least it looks like Link will remain silent for the duration of the film, sparing us from any resulting “OMF LINK DOESNT SUOND EXATLY LIEK ME!!!1113″ complaints.

Legend of Zelda Movie Trailer Premiere [IGN via Harisn]

March 28 [2008]

Video: Fourth (and final) Grand Theft Auto IV trailer

Filed under: Rockstar,Video — Travis Trekell @ 8:16am

I’m one of the few weirdos on the planet that doesn’t like the Grand Theft Auto series. Between its puke-inspiring graphics and its ‘jack of all trades, master of none’ gameplay, I always felt my time was better spent on other games. But even I’ll admit to being impressed with GTA IV, and each new trailer only makes the game look better. In this final trailer, titled “Everyone’s a Rat,” we see just how far the game has come since it was first announced. The game looks fantastic, even at night (and let’s face it, day-night cycles typically only exist so a game can look terrible 50% of the time).

March 26 [2008]

Video: Bungie’s favorite things

Filed under: Bungie,Games (Also Video),Games (Video),Halo 3,Video — Travis Trekell @ 5:14pm

In celebration of the Halo 3 Heroic Map Pack becoming free to play today, Bungie released this video showcasing some of their favorite community creations set in the map pack’s three maps. There are plenty of noob-killing Rube Goldberg devices, a robot built entirely out of assorted level assets, and some impressive plasma grenade tosses. What this video really highlights, however, is just how great Halo 3′s Saved Films and Forge features really are, allowing the community to keep itself entertained with or without new content from Bungie for years to come.

Bungie shows off their favorite things [Xbox 360 Fanboy]

Yahtzee likes Zack & Wiki, is one of the good guys

Filed under: Games (Also Video),Games (Video),Video — Travis Trekell @ 9:53am

It’s Wednesday, meaning another one of Ben “Yahtzee” Croshaw’s excellent video reviews has made its way onto the Internet. This week Yahtzee reviews the criminally overlooked Zack & Wiki: Quest for Barbaros’ Treasure for the Wii. This is about as glowing as a Zero Punctuation review gets, and with good reason: Zack & Wiki is one of the few worthwhile third-party games available for the Wii.

Unfortunately, something tells me Yahtzee’s reviews are better at entertaining people on a slow Wednesday morning than actually convincing them to run out and buy a game. Poor Zack & Wiki, you deserved so much love and yet received so little. :(

March 24 [2008]

Video: Mega Wicker Man

Filed under: Games (Also Video),Games (Video),Internets,Mega Man,Video — Travis Trekell @ 4:55pm

Excuse the hyperbole, but this may just be the greatest video game mashup video of all time. It’s short, hilarious, and best of all: it’s insulting to Nicolas Cage. On second thought, forget the “may be;” this video is perfect.

MEGA WICKER MAN: NOT THE BEES! [FilmDrunk via Web 2.0]



(c)1997-2008 Travis Trekell