Ding/Grats
After a week of dealing with some of the worst video games ever made, I now have a whole lot of MMORPG trial accounts, a couple dozen level 2 characters, more sound editing software than I ever thought I needed, and a brand spanking new feature: Ding! The Sound of Progress!
Before you start bitching about your MMO of choice not being included, please notice my pathetic attempt to be clever by including a “patch notes” section. Obviously, I’ll continue to add new ding sound effects as I come by them, though I won’t be pursuing them at the same breakneck pace I have been for the past week. There’s something less than satisfying about spending 50 hours to produce less than two minutes of sound effects. I have, however, taken a note from the developers whose games inspired the feature, and have already begun work on the first “content patch.” Expect 1.1 – The Mike Brust Special, featuring EVE Online and Neocron, to hit sometime in the next few days.
Now, if you don’t mind, I’m going to spend the next seven hours playing Guild Wars like a good little addict.

It’s like I’ve just played through the most rewarding parts of all of those games.
Comment by vector_black — February 27 [2008] @ 2:49 PM
Genius. Sheer genius.
Comment by LadyGuardian — February 27 [2008] @ 4:59 PM
Fury, Planetside, Puzzle Pirates, and Xenimus don’t have ding sound effects.
Comment by wedge55 — February 27 [2008] @ 9:02 PM
My name is Travis Trekell. I completely get upset over William King-Lewis not proof reading his posts. But when I do it, I totally don’t care.
Comment by Piyonugget — February 27 [2008] @ 9:50 PM
The CHICKEN Club talks about chicken.
Comment by vector_black — February 28 [2008] @ 10:35 AM